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World of Warcraft: Wrath of the Titans is the sixth expansion for World of Warcraft. Set primarily in the planet Argus, two continents have been discovered and the Dark titan Sargeras has returned.

Lore

Characters

  • Sargeras - the final boss in the expansion. He will play a major role where he plans to corrupt the planet Argus and create a new organization named the Blackhood Crusade.

Overview

Factions and organizations

Enemy factions

  • Blackhood Crusade - a dark factional organization of several races that form together and serve Sargeras as their master.

Neutral factions

  • Argent Crusade - one of the superior neutral organizations

Alliance factions

Horde factions

Heliodes

Main article: Heliodes

The expansion introduced a new eastern continent on Argus - Heliodes, under the control of Sargeras and his newly organized faction, the Blackhood Crusade.

Flying mounts are also usable in Heliodes; Players must reach Level 95 in order to unlock this feature. There will be new flying mounts introduced with the expansion.

Zones

Dungeons and Raids

Professions and skills

Half-orc

Main article: Half-orc

New Races

Zones changed in Azeroth

Eastern Kingdoms

Alterac Mountains (30-40)

Arathi Highlands

  • Dabyrie's Farmstead - will be overrun by Ogres, forcing the people of Dabyrie Farmstead to seek refuge in Stromgarde Keep.
  • Faldir's Cove - will be taken by Bloodsail Buccaneers.
  • Go'Shek Farm - will be taken by the Trolls from the Boulderfist tribe, forcing the Orcs and the Forsaken to retreat to Hammerfall.
  • Northfold Manor - will be taken by Harvest golems.
  • Stromgarde Keep - will be retaken by the Alliance and the place will be remodeled.

Blasted Lands (54-58)

  • Red Reaches - will become a battle ground between the Murlocs and the Naga.
  • Shattershore - will become an Alliance controlled village, known as Shattershore Village, when the remaining ghosts of Gilnean worgen were turned alive while life started to grow around the area.
  • Tainted Forest - will become a battle ground between the Worgens and Satyrs when demons were either killed or fled the area.

Cape of Stranglethorn

  • Crystal Shore - will become a battle ground between the Venture Goblins that join the Horde and the Gnomes from the Alliance.

Duskwood (20-25)

  • Addle's Stead - will be taken by the Gnolls.
  • Beggar's Haunt - will be crawling with Ghouls.
  • Brightwood Grove - will become a major battle ground between the Nightbane Worgen and the Undead Forsaken.
  • Darkshire - will be taken by the Horde.
  • Forlorn Rowe - will become Forlorn Inn when the Alliance took over the entire cemetary which became known Raven Hill Village.
  • Manor Mistmantle - will be crawling with Harvest Golems.
  • Raven Hill Cemetary - will be known as Raven Hill Village after the Alliance took over the entire cemetary and the Defias Brotherhood taking over the Dawning Woods Catacombs.
  • Roland's Doom - will be taken by the Kobold.
  • Rotting Orchard - will be taken by the Alliance.
  • Tranquil Gardens Cemetery - will be taken by the Gnolls while the undead skeletons that remained there will be turned into the Forsaken as recruits in Darkshire.

Eastern Plaguelands

  • Blackwood Lake - will be dried up and the Undead Scourge build a base around the area.
  • Corin's Crossing - will become a war zone Argent Crusade and the undead Scourge.
  • Darrowshire - will become a battle ground between the peaceful Ghosts and the Wraith.
  • Fungal Vale - will be a war zone between the peaceful Myconid and Scourge.
  • Lake Mereldar - will be taken by Gnolls.
  • Marris Stead - will be destroyed.
  • Northdale - will be taken by the Argent Dawn.
  • Noxious Glade - will become a battle ground between the Cult of the Damned and the Argent Crusade.
  • Plaguewood - will be transformed into a forest, known as Plaguewood Forest.
  • Quel'Lithien Lodge - will be taken by the Argent Crusade after Renthar Hawkspear transformed the wretched back into High elves.
  • Terrordale - will be taken by the Scarlet Crusade.
  • Tyr's Hand - will be taken by the Argent Crusade.
  • Undercroft - will be populated with Gnolls.

Elwynn Forest

  • Brackwell Pumpkin Patch - will be full of Harvest Golems.
  • Crystal Lake - will be taken by Gnolls.
  • Eastvale Logging Camp - will become a battle ground between the Alliance and the Blackrock clan.
  • Echo Ridge Mine - will be reopened and will be taken by Human rebels.
  • Forest's Edge - will become a war zone between the savage Gnolls and the Furbolgs from the Alliance.
  • Goldshire - will fully be redone with new settlements and a wall that will surround the area.
  • Jerod's Landing - will be taken by Blackrock orcs.
  • Mirror Lake Orchard - will be full with former members from the Cult of the Damned.
  • Stonefield Farm - will be taken by Gnolls.

Ghostlands

  • Andilien Estate - has been taken by the mysterious Dark elves.
  • An'daroth - will be remodeled by the Night elves, making the camp a small village.
  • An'owyn - will become a small Night elf village.
  • An'telas - will be populated with Gnolls.
  • Dawnstar Spire - will be taken by the Blood elves.
  • Hatchet Hills - will become a Horde zone.
  • Isle of Tribulations - will be taken by the Gnolls.
  • Shalandis Isle - will have a flight path and new quests will be given.
  • Suncrown Village - will be taken by the Dark elves.
  • Sungraze Peak - will be populated with Gnolls around the area.

Hillsbrad Foothills

  • Azurelode Mine - will be taken by the Gnolls.
  • Dun Garok - will be taken by the Dark Iron Dwarves.
  • Durnholde Keep - will be taken by the Alliance and the whole place will be remodeled once from the past.
  • Eastpoint Tower - will be taken by the Alliance.
  • Nethander Stead - will be taken by Gnolls.
  • Purgation Isle - will be a battle zone between the Alliance and the Gnolls that plan to siege control over the island.
  • Ruins of Southshore - will become a major battle ground between the Undead Forsaken and the Gnolls.
  • Thoradin's Wall - will be an open entrance for Alliance or Horde players.

Northern Stranglethorn

  • Kurzen's Compound - will become a war zone between the Mosh'Ogg that join the Horde and the Kurzen's Expedition that rejoin the Alliance after Kurzen's death.
  • Mosh'Ogg Ogre Mound - will become a war zone between the Mosh'Ogg that join the Horde and the Zandalari trolls.
  • Ruins of Zul'Kunda - will become a war zone between the Bloodscalp tribe that join the Horde and the Zandalari tribe.
  • Venture Co. Base Camp - will become a battle ground between the Venture Goblins that join the Horde and the Gnomes of the Alliance.
  • Vile Reef - will rise to the surface and will be known as the Vile Reef Isle until the Naga take over the area.
  • Yojamba Isle - will be completely civilized by the Zandalari tribe led by Zul.
  • Ziata'jai Ruins - will become a war zone between the Alliance and the Skullsplitter tribe.

Redridge Mountains (15-20)

  • Alther's Mill - will become a battle ground between the Alliance and the Blackrock clan.
  • Lakeshire - will be remodeled with more settlements in the area.
  • Redridge Canyons - will become a war zone between the Gnolls and the Blackrock orcs.
  • Stonewatch - will be taken and rebuilt by the Alliance.
  • Tower of Ilgalar - will be populated with Gnolls around the area.

Silverpine Forest (10-20)

  • Ambermill - will be destroyed by the Alliance.
  • Beren's Peril - will be taken by members from the Scarlet Crusade.
  • Fenris Isle - will be remodeled and protected when the Forsaken plan to invade the keep.
  • Forsaken Front - will be known as The Silverpine Front when the Alliance took over the area, forcing the remaining Forsaken to retreat back north.
  • North Tide's Run - will be controlled by Coal goblins.
  • Pyrewood Village - will be heavenly protected by a huge fort.
  • Sepulcher - will become a battle zone between the Worgen and the Forsaken.
  • Skittering Dark - will be crawling with spiders.

Western Plaguelands

  • Caer Darrow - will be taken by the Scarlet Crusade.
  • Gahrron's Withering - will be taken by the Scarlet Crusade.
  • Writhing Haunt - will be taken by the Scarlet Crusade.

Westfall (10-15)

  • Alexston Farmstead - will be taken by Gnolls.
  • Dagger Hills - will be swarming with Gnolls.
  • Dead Acre - will be swarming with mindless wraiths.
  • Dust Plains - will have a huge tower and several camps around the area, built by the Agents from the Defias Brotherhood.
  • Mortwake's Tower - will be taken by the Alliance.
  • Furlbrow's Pumpkin Farm - will have several settlements around the area.
  • Gold Coast Quarry - will be taken by the Kobolds.
  • Jansen Stead - will have camps settlements for drifters and homeless.
  • Moonbrook - will be fully taken by the Alliance with many homeless civilians that got everything back and served the Alliance to get well-payed.
  • Sentinel Hill - will have a village, and several camps for Westfall civilians and new recruits and the entire place will be fully protected.

Kalimdor

Azuremyst Isle

  • Azure Watch - will be remodeled with new settlements and new Draenei recruits that survived from the Burning Legion.
  • Bristlelimb Village - will become an Alliance zone when the Bristlelimb Furbolgs joined the Alliance, building new settlements around the area along with the Stillpine furbolgs.
  • Emberglade - will become a war zone between the Draenei and the Coal goblins that invaded this area.
  • Fairbridge Strand - will become a war zone between the Stillpine furbolgs and the Naga.
  • Geezle's Camp - will be taken by Coal goblins.
  • Menagerie Wreckage - will become a war zone between the Coal goblins and the Draenei.
  • Moonwing Den - will be taken by Coal goblins and moonkin will be held as prisoners.
  • Shadow Ridge - will become a war zone between the Coal goblins and the Blood elves that were transformed back into High elves.
  • Silting Shore - will be taken by Naga, forcing the Murlocs into slavery.
  • Stillpine Hold - will be taken by Coal goblins.
  • Traitor's Cove - will be taken by Coal goblins.
  • Wrathscale Point - will become a battle ground between the Night elves and the Naga.

Bloodmyst Isle

  • Axxarien - will become a battle ground between the Furbolgs and the Naga while the Satyrs have been held as prisoners.
  • Beryl Coast - will be populated with Naga.
  • Blacksilt Shore - will be populated with Murlocs and new buildings for their civilization.
  • Bladewood - will be battle ground between the High elves and the Blood elves.
  • Bloodcurse Isle - will become a larger zone, populated with Naga and settlements around the Isle.
  • Bloodwash - will be a war zone between the Murlocs and the Naga.
  • Bristlelimb Enclave - will become an Alliance zone when the Bristlelimb furbolgs were cured from the corruption and joined the Alliance, however the entire zone will become a battle ground against the Satyrs.
  • Cryo-Core - will become battle ground between the Draenei and the Blood elves.
  • Middenvale - will become a battle ground between the Treants and Lashers.
  • Mystwood - will become a battle ground between the Treants and the Lashers.
  • Ragefeather Ridge - will become a battle ground between the Moonkin and the Satyrs.
  • Ruins of Loreth'Aran - will be retaken by the Night elves and rebuild city as Loreth'Aran.

Desolace

  • Furien's Post - will be remodeled and have a group of Lamias to guard the area.
  • Gelkis Village - will become a war zone between the Centaurs and Lamias of the Horde.
  • Kodo Graveyard - will be known as Kodo Forest.
  • Magram Territory - will become a war zone between the Cenaturs and the Wemics of the Alliance.
  • Kormek's Hut - will be surrounded by life that grew around the area.
  • Shok'thokar - will become a war zone between the Magram clan and the Twilight's Hammer Cult.
  • Mannoroc Coven - will be taken by the Alliance and the entire place will be redone with new settlements and a protective wall around the area.
  • Ranazjar Isle - will expand with more land marks risen with Naga around the parts of the isle.
  • Sargeron - will become a war zone between the Night elves and the Satyrs.
  • Shadowbreak Ravine - will be taken by the Twilight's Hammer Cult.
  • Tethris Aran - will be taken by Moon Hags around the ruins.

Dustwallow Marsh

  • Alcaz Island - will become a major battle ground between the Night elves and the Naga.
  • Blackhoof Village - will become a battle ground between the Alliance and the Grimtotem clan.
  • Dustwallow Bay - will be populated with Murlocs.
  • Lost Point - will become an Alliance zone when the Balos Jacken and Theramore deserters - will rejoin the Alliance and battle the Orcs.
  • North Point Tower - will become a battle ground between the Humans and Blood elves.
  • Shady Rest Inn - will be built and taken by the Alliance.
  • Theramore Isle - will be remade and protected to prevent the Horde from invading again.

Moonglade

  • Stormrage Barrow Dens - will be taken by the Moon hags.

Northern Barrens

  • Dreadmist Den - will be controlled by the Twilight's Hammer Cult.
  • Dreadmist Peak - will be populated with Gnolls.
  • Dry Hills - will be known as Dry Hill Forest and it will become a war zone between the Night Elves and the Harpies.
  • Forgotten Pools - will become a war zone between the Trolls and the Centaurs.
  • Sludge Fen - will taken by the Coal goblins.

Southern Barrens

  • Bael Modan - will become a battle ground between the Ironforge dwarves and the Trogg from the Horde.
  • Fort Triumph - will be remade and fully protected with cannons.
  • Forward Command - will he surrounded by a huge fort.
  • Frazzlecraz Motherlode - will become a war zone between the Quilboar and the Goblins.
  • High Road - will have several Alliance camps and soldiers around the area.
  • Honor's Stand - will become a war zone between the Gnolls and the Alliance.
  • Ruins of Taurajo - will become a war zone between the Tauren and the Quilboar.

Stonetalon Mountains

  • Boulderslide Ravine - will be taken by the Grimtotem.
  • Camp Aparaje - will become a battle ground between the Grimtotem tribe and the Orcish Horde.
  • Charred Vale - will become a greenish forest, populated with Forest harpies.
  • Fold - will be taken by rebelled Mag'har that turned against the Horde after Garrosh Hellscream's death.
  • Greatwood Vale - will become a battle ground between the Grimtotem Tribe and the Horde.
  • Malaka'Jin - will be taken by the Centaurs.
  • Sishir Canyon - will be taken by the Centaurs.
  • Ruins of Eldre'thar - will become a battle ground between the Night elves and the Centaurs.
  • Stonetalon Peak - will become a battle ground between the Night elves and Orcs.
  • Talondeep Pass - will become an open path for Alliance or Horde players.
  • Webwinder Path - will become a battle ground between the Grimtotem Tribe and the Centaurs.

Tanaris

  • Abyssal Sands - will be known as Abyssal Forest.
  • Broken Pillar - will be uncovered by the sand and a secret entrance will be shown.
  • Dunemaul Compound - will become a war zone between the Dunemaul ogres that joined the Horde and the Sandfury trolls.
  • Eastmoon Ruins - will become a war zone between the Dunemaul Ogres and the Sandfury trolls.
  • Noonshade Ruins - will be taken by Sandfury trolls.
  • Southmoon Ruins will become a war zone between the Explorer's League and the Sandfury trolls.
  • Waterspring Field - will have a huge lake and a forest around the area.
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